The Future of Game Development
In the book Press Reset: Ruin and Recovery in the Video Game Industry by Jason Schreier, the author discussed the future of video game development.
I will tell you: small studios with specific specialties:
“‘I think the future is going to be: there’s a small team in charge of the creative vision, and then all of the other work is outsourced,’ This is one vision of a sustainable model for video game development: dedicated outsourcing houses that a group of core creative leads can hire as needed.”
… and the current state-of-practice:
“That’s part of why studios shut down - they say, ‘Well, we don’t need this whole gigantic team of people behind games, so we’re just going to [lay off] and then we’ll rehire later’.”
… and the culture of estimation:
“many [developers] of whom tend to overestimate their skills and underestimate the challenges they have to face.””
… and not everything can be outsourced
“The line of outsourceability is inversely related to how close to the player experience you get”
This is an opinion from an reporter, not a game dev or even an academic. But he is covering the game industry for years. All in all it is an interesting take.
Enjoy Reading This Article?
Here are some more articles you might like to read next: